Apollo

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Apollo
Green-spheromancer-concept.jpg
Username: Apollo
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Apollo is a CrossWorlds player whom Lea meets shortly after beginning the game. He is of the Spheromancer class.

People.png
Apollo
Apollo is a justice-driven player of CrossWorlds who started around the same time as Lea and Emilie. His respect for the rules and disgust for cheaters are only matched by his outstanding sense of style.
-Encyclopedia People entry


Appearance[edit | edit source]

Apollo has long, spiky green hair and pale skin. He is always seen wearing a mask which obscures his eyes, making them appear blank white. His mask extends around his head in a sort of crownless helmet, featuring the circular ear covers characteristic of Spheromancer avatars. His helmet, along with the matching breastplate, vambraces and boots that he wears, are black with glowing green highlights. He also wears pants, long gloves and a scarf, all made of matching maroon fabric.

Personality[edit | edit source]

Apollo is outspoken and quick to jump to conclusions. He chooses to call out Lea when he suspects her of cheating, despite having neither the proof nor the authority to do anything about it, showing a confrontational attitude and a lack of foresight. Although he may have noble intentions, his smugly attitude makes his criticism seem very holier-than-thou. Despite passing through Newcomer's Bridge, which would presumably make him a new player, he is quite knowledgeable about the game, knowing the maximum level of players on exiting the Rhombus Dungeon. He is quite observant, being the only one to realize that Lea did not take part in the first sections of the dungeon.

Relationships[edit | edit source]

Apollo and Joern are friends, with Joern being the voice of reason for the more impulsive Apollo. Apollo is quick to seek out Joern's approval for finding a cheater, but Joern tells off Apollo for his attitude and apologizes for his behavior, while threatening to pretend not to know him. Despite their argumentative interaction, Apollo ends up listening to Joern and letting Lea off for the moment, showing he values his friend's advice.

Apollo suspects Lea of cheating, due to the unusual circumstances of her entry to the game, and is quick to confront her about it, while Lea's muteness leaves her unable to defend herself. Although Joern convinces him to let it slide, Apollo proceeds to challenge Lea to a duel, setting himself up to be her rival for the remainder of the story.

Role in CrossCode[edit | edit source]

Apollo is first seen on Newcomers Bridge, where he notices Lea with suspicion, and follows her into the Rhombus Dungeon. On exiting the dungeon, he approaches her, accusing her of cheating (due to her high level from fighting the Huge Hostile Crab). He is convinced to drop the matter by Joern.

He later appears in Autumn's Rise, where he challenges Lea to a PVP duel on reaching Bergen Trail. At the start of Bergen Trail, the two duel, with Apollo promising that the duel will demonstrate the superiority of the Spheromancer class's fighting style. Regardless of the outcome of the duel, he tells Lea that she has much to learn, and promises to test her again in the future.

His next appearance is foreshadowed when Lea runs into Joern outside the Ba'kii Kum Quest Hub, and not too long after, he challenges her to another duel directly outside the Faj'ro Temple. Regardless of the outcome of the duel, Apollo will start addressing Lea by her name (albeit with Spheromancer before it).

The third and final duel happens when Apollo ambushes Lea at the entrance to Gaia's Garden. Regardless of the outcome of the duel, Lea will then party up with Apollo and Joern until the trio open the way to the temples, and be able to choose from them to mix and match her party.

Later on, Apollo will party up with Lea and Emilie to race through the Grand Krys'kajo temple, and upon completion of the temple reveals that the Apollo character is, in fact, not his first character.

First duel[edit | edit source]

Avatar Apollo
Apollo-sprite.png
Location Location Bergen Trail
Level 10
Type Avatar
Sub Type Warrior of Justice
Stats
HP-Icon.png Max HP 400
Atk-Icon.png Attack 40
Def-Icon.png Defense 40
Foc-Icon.png Focus 40
Resistance None
Rewards
EXP EXP 917
Credits Credits 0
Drops
None

The first duel against Apollo takes place upon reaching Bergen Trail.

Humanoid.png
Apollo
A self proclaimed warrior of justice who accuses Lea of cheating and thus challenges her to a duel. He is quite the fighter and gets more vicious the more desperate his situation.
-Monster Fibula report

Combat[edit | edit source]

Apollo has a number of attacks he likes to use. He will shoot a group of five Balls, with the first one charged, or do a standard Melee combo. He also uses the combat arts Spin Dance and Azure Strike, the latter of which he will frequently chain twice in a row after Lea has won a few rounds.

Apollo is an expert at dodging, and it is very difficult to hit him with ranged attacks. However, he does have a weakness: After using a combat art, he will be briefly weakened. He flashes red, moves very slowly and does not attack.

Strategy[edit | edit source]

The duel against Apollo is very challenging, as it is not necessary to win it in order to progress. It is necessary to move quickly and use lots of dodging to stay out of the range of his attacks, as he can quickly grind your health down at close range, particularly if he combos a melee attack into a Spin Dance. If it seems as if he's going to use this attack, guarding might be a good idea since you'll be able to combo him when he's done with his attacks. Abusing Pin Body by Guarding and/or using Guard Sphere helps significantly by reflecting damage back to him. It is important to note that Apollo does not seem to be affected by hitstun. Make sure you take advantage of his weakened periods, as they are the best chance to hit him for high damage and cannot retaliate back. Watch for when he points at you, as he typically does this immediately before using a combat art, and be prepared to dodge his multiple Azure Strike. Number of his Azure Strikes depend on his remaining SP. Don't be afraid to lose a round either; the loser of each round gets healed 100%, while the winner is only healed 50%, so particularly in later rounds as Apollo becomes more desperate and aggressive, it may be advantageous to lose and take the healing, while some of Apollo's damage carries over.




Second duel[edit | edit source]

Avatar Apollo 2
Apollo-2-sprite.png
Location Location Maroon Valley
Level 25
Type Avatar
Sub Type Warrior of Justice
Stats
HP-Icon.png Max HP 954
Atk-Icon.png Attack 101
Def-Icon.png Defense 94
Foc-Icon.png Focus 100
Resistance None
Rewards
EXP EXP 806
Credits Credits 0
Drops
None

The second duel occurs before entering Faj'ro Temple.

Humanoid.png
Apollo 2
The self proclaimed warrior of justice returns and this time he has the heat element on his side! Just like last time he will get more creative with his attacks as you have more wins over him.
-Monster Fibula report

Combat[edit | edit source]

Strategy[edit | edit source]















Third duel[edit | edit source]

Avatar Apollo 3
Apollo-3-sprite.png
Location Location Gaia's Garden
Level 38
Type Avatar
Sub Type Warrior of Justice
Stats
HP-Icon.png Max HP 1558
Atk-Icon.png Attack 178
Def-Icon.png Defense 170
Foc-Icon.png Focus 141
Resistance Heat 8%
Cold 8%
Shock 8%
Wave 17%
Rewards
EXP EXP 729
Credits Credits 0
Drops
None

The third duel happens upon reaching Gaia's Garden.

Humanoid.png
Apollo 3
Look who's back! Apollo wants to settle things and is ready to use both heat and cold against you to show you the "true potential" of a seeker. Just like you, he can use level 2 Combat Arts which can pack quite a punch and break your guard too if you're not careful.
-Monster Fibula report

Combat[edit | edit source]

Strategy[edit | edit source]

Trivia[edit | edit source]

  • Apollo's real name is actually Mark, with his full name being Mark Apollo.[1]
  • His actual eye color is brown.

Gallery[edit | edit source]