|Enemies of Vermillion Wasteland|
|Neutral Virus • Heat Virus • Cold Virus • Furious Security Brute • Cool Security Brute • Tense Security Brute • Groovy Security Brute • Failed Rhino • Arengee|
|Enemies of Vermillion Tower|
|Neutral Virus • Heat Virus • Cold Virus • Furious Security Brute • Cool Security Brute • Tense Security Brute • Groovy Security Brute • Failed Rhino • Arengee • Final Turret IX • Designer • The Creator|
Appearance[edit | edit source]
Combat[edit | edit source]
Contrary to its name, few things it does are actually random. It goes through the following sequence:
1) Roll random element (1: cold, 2: shock, 3: heat, 4: wave).
2) Use elemental super attack once (wears a shield while doing so).
2,5) If under 1/2 health, it will spin cubes around itself. If hit while doing so, it will use "escape roll" and go back to 1), if hit again in the same cycle it will skip to 4).
3) Use elemental normal attack 2 or 3 times.
It might go back to 1) at this point (if attacked enough?), but not more than once in a cycle.
4) Roll a 6: all elemental supers in this order: heat, cold, wave, shock. (wears a shield while doing so)
5) Roll a 5: harmless and defenseless for a short while!
Repeat from 1).
Here are its attacks:
Cold super: homing proximity bomb, explodes in a three-way series of ground spikes. Wait for it to close in, dash twice through it to set it off, save one dash to adjust for the spike lines.
Cold normal: a small number of slightly homing "hail flurry" spikes, each will rebound once. Stay close to the wall it will rebound from.
Shock super: a cube (no contact damage) zips to you 3 times, summoning lightning each time. Dash away once each time, beware not to overdash in panic.
Shock normal: generates two lightning balls that hold still for an instant then zip to you in succession. If you're far enough, you don't even need to dash.
Heat super: homing proximity bomb, explodes in a large blaze. Wait for it to close in, dash thrice to set it off and avoid the blaze.
Heat normal: a small number of mid-strongly homing flames. Avoid by staying close to the arengee and dodging when it fires.
Wave super: homing lobbed bomb, explodes in mid-sized blast and four non-homing lobbed bombs that will land around the blast and cause more blasts. Wait for it to close in, dash twice to clear the blast, dash back towards the impact point to avoid the other blasts.
Wave normal: shoots 2 simultaneous mildly homing waves. Avoid by staying near melee range, the waves will curve around you harmlessly.
Strategies[edit | edit source]
Locations[edit | edit source]
- Vermillion Wasteland
- Vermillion Tower
Gallery[edit | edit source]
Trivia[edit | edit source]
- Arengee is a pun on "RNG" (random number generator). The acronym is often used to reference pseudo-random events in video games, such as critical hits and enemy behavior.