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Digmo

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Mechanical Digmo
Digmo-sprite.png
Location Location Temple Mine
Level 19 / 60
Type Mechanical
Sub Type Mine Robot
Stats
Max HP HP-Icon.png 3000 / 48333
Attack Atk-Icon.png 74 / 355
Defense Def-Icon.png 76 / 364
Focus Foc-Icon.png 71 / 340
Resistance Heat -100%
Cold 90%
Rewards
EXP EXP 169
Credits Credits 303 / 2610
Drops
Item Chance Rank
Trade-bronze.pngMetal Gears 100%
Rank-D-icon.png
Trade-bronze.pngPurple Ore Lump 16%
Rank-D-icon.png
Trade-bronze.pngRusty Bits 16%
Rank-D-icon.png
Trade-gold.pngDiamond 30%
Rank-C-icon.png
Enemies of the Temple Mine
Fleazer-sprite.png FleazerFleazer-sprite.png Experienced FleazerCarritrich-sprite.png CarritrichKamikatze-sprite.png KamikatzeDigmo-sprite.png DigmoInfected-digmo-sprite.png Infected DigmoSmelter-digmo-sprite.png Smelter DigmoDriller-sprite.png X01 Driller H.F.S.

The Digmo is a mechanical enemy in CrossWorlds. They can be encountered in Temple Mine.

Mechanical.png
Digmo
When bombs are too powerful this bot comes around and uses its wheel to dig deep. The track however makes it use its systems to hurl ice blocks at you, dash at you or shake the whole mine to let rocks fall on you. That's a lot of "you"s so be careful!
-Monster Fibula report

Appearance[edit | edit source]

The Digmo is a robot that has a wheel instead of legs and has two arms which end in claws. Its "eye" is presumably a lamp. It has a red screen on the back. It seems to be infected by Fleazers. It looks exactly the same as the Infected Digmo when the Fleazers have fallen off.

Combat[edit | edit source]

When engaged in combat, the Digmo will follow Lea and occasionally use on of its three attacks. During one of its attacks, it'll slam the ground and stand still, flashing red, making rocks fall at Lea when doing so. It can also charge at Lea, flashing white, standing still for a moment after charging. Its last attack is preceded by the Digmo flashing white and standing on its arms. It'll then use its wheel to create a stream of ice which it tries to shoot at Lea. It'll also stand still after this attack for a while. Whenever it is hit in the back, a break meter appears. When this is full, the Digmo will stand still and receive more damage than usual. The digmo takes reduced damage when hit in the front or the sides.

Strategies[edit | edit source]

Since it must be hit in the back to deal subtantial amounts of damage, it's best to not attack until it has done of its attacks since these lend you opportunities to attack its back. When the Digmo is making rocks fall, try to use hit-and-run attacks to damage the Digmo and avoid the falling rocks. Its Charge attack can easily be dodged. If it tries to shoot ice at Lea, try to stay close and run around the Digmo, so that you can easily reach its back once its done with the attack. The Sphere Saw can be a great tool for dealing a lot of damage to the Digmo when it has either done of its attacks or when its stunned.

Locations[edit | edit source]

Temple Mine
Control Room A
Frozen Chamber 2
Chamber of Fire (after dungeon completion only)
Control Room B (after dungeon completion only)

Gallery[edit | edit source]

Trivia[edit | edit source]

  • The Digmo was introduced along with the Temple Mine in Early Access v0.4.0.