There are twenty main Bosses that can be fought in CrossCode. They are distinguished from regular Monsters, the more powerful of which might be considered minibosses, by having a large HP bar that fills the width of the screen. They are typically much larger than regular Monsters, and are often fought alone in dedicated arenas.
HP Breaks[ | ]
HP Breaks are a special game mechanic associated with bosses in CrossCode. A boss's HP bar is noticeably divided into sections, usually two to three. Whenever a section is depleted, Lea regains some health. Additionally, these segments often signal a change in the boss's attack patterns.
List of Bosses[ | ]
Main Story Bosses[ | ]
Sidequest Bosses[ | ]
DLC Story Bosses[ | ]
These bosses require the A New Home DLC.
Name | Location | |
---|---|---|
Para Island Boss | Autumn's Fall | |
Guardian Statue | Ku'lero Temple | |
Gynthar | Ku'lero Temple | |
Di'orbis | Ku'lero Temple | |
Sidwell | Vermillion Wasteland |
DLC Sidequest Bosses[ | ]
These bosses require the A New Home DLC.
Removed Bosses[ | ]
One boss was included in early versions of the game as an additional challenge, but was later removed because it couldn't be integrated with the plot.
Name | |
---|---|
Blue Cargo Crab |