Final Turret IX
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Location | ![]() | |
Level | 60 | |
Type | Mechanical Boss | |
Sub Type | CEO Sentry | |
Stats | ||
Max HP | ![]() | |
Attack | ![]() | |
Defense | ![]() | |
Focus | ![]() | |
Resistance | None | |
Rewards | ||
EXP | ![]() | |
Credits | ![]() | |
Drops | ||
None |
Enemies of Vermillion Tower |
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The Final Turret IX is a mechanical boss in CrossWorlds. Eight of them can be encountered in the Vermillion Tower.
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Appearance[edit | edit source]
The Final Turret IX is a large black cylindrical machine with a curved roof. It has 8 "legs" which support it and a circular cannon.
Combat[edit | edit source]
There are 4 types of Final Turret IX, each with a different element type and some combat changes. All four types of Final Turret IX have 2 moves and one gimmick in common. The first is 2 fast projectiles of the turret's element with light curving, fired one after the other. The second is a single slow-moving projectile of the turret's element which splits into multiple balls of that element upon contact with a wall. Using the opposite element of the turret will build a meter, which will Break the turret when it fills up. This will also spawn an orb of the turret's element, which can be destroyed to allow melee attacks against it. Each type of Final Turret IX also has a unique attack which it will use after the first HP break. [Please Add]
Strategies[edit | edit source]
Location[edit | edit source]
- Vermillion Tower
- Freezing Challenge: x1 (non-respawning)
- Blazing Challenge: x1 (non-respawning)
- Waving Challenge: x1 (non-respawning)
- Shocking Challenge: x1 (non-respawning)
- Center Elevator F3: x4 (non-respawning)
Gallery[edit | edit source]
Trivia[edit | edit source]
The Final Turret IX bears slight resemblance to Leonardo da Vinci's fighting vehicle.