Final Turret IX

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Mechanical Boss Final Turret IX
Final-turret-ix-sprite.png
Location Location Vermillion Tower
Level 60
Type Mechanical Boss
Sub Type CEO Sentry
Stats
Max HP HP-Icon.png 12000
Attack Atk-Icon.png 380
Defense Def-Icon.png 380
Focus Foc-Icon.png 380
Resistance None
Rewards
EXP EXP 31
Credits Credits 1337
Drops
None
Enemies of Vermillion Tower
Neutral-virus-sprite.png Neutral VirusHeat-virus-sprite.png Heat VirusCold-virus-sprite.png Cold VirusFurious-security-brute-sprite.png Furious Security BruteCool-security-brute-sprite.png Cool Security BruteTense-security-brute-sprite.png Tense Security BruteGroovy-security-brute-sprite.png Groovy Security BruteFailed-rhino-sprite.png Failed RhinoArengee-sprite.png ArengeeFinal-turret-ix-sprite.png Final Turret IXDesigner-sprite.png DesignerThe-creator-sprite.png The Creator

The Final Turret IX is a mechanical boss in CrossWorlds. Eight of them can be encountered in the Vermillion Tower.

Mechanical Boss.png
Final Turret IX
Designed by Gautham these elemental turrets serve as the final test on each element in the Vermillion Tower. They can't move but will use various projectiles to keep its foes at bay.
-Monster Fibula report

Appearance[edit | edit source]

The Final Turret IX is a large black cylindrical machine with a curved roof. It has 8 "legs" which support it and a circular cannon.

Combat[edit | edit source]

There are 4 types of Final Turret IX, each with a different element type and some combat changes. All four types of Final Turret IX have 2 moves and one gimmick in common. The first is 2 fast projectiles of the turret's element with light curving, fired one after the other. The second is a single slow-moving projectile of the turret's element which splits into multiple balls of that element upon contact with a wall. Using the opposite element of the turret will build a meter, which will Break the turret when it fills up. This will also spawn an orb of the turret's element, which can be destroyed to allow melee attacks against it. Each type of Final Turret IX also has a unique attack which it will use after the first HP break. [Please Add]

Strategies[edit | edit source]

Location[edit | edit source]

Vermillion Tower
Freezing Challenge: x1 (non-respawning)
Blazing Challenge: x1 (non-respawning)
Waving Challenge: x1 (non-respawning)
Shocking Challenge: x1 (non-respawning)
Center Elevator F3: x4 (non-respawning)

Gallery[edit | edit source]

Trivia[edit | edit source]

The Final Turret IX bears slight resemblance to Leonardo da Vinci's fighting vehicle.