Illegal Rhombus Turret

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Mechanical Illegal Rhombus Turret
Miniturret-sprite.png
Location Location Rookie Harbor
Level 13
Type Mechanical
Sub Type Illegal Sentry
Stats
Max HP HP-Icon.png 1050
Attack Atk-Icon.png 50
Defense Def-Icon.png 50
Focus Foc-Icon.png 50
Resistance None
Rewards
EXP EXP 22
Credits Credits 25
Drops
Item Chance Rank
Trade-white.pngJunk Metal 24%
Rank-D-icon.png
Enemies of Rookie Harbor
Advanced-bot-sprite.png Rhombus Enforcer 2.0Tr4in-0-sprite.png Tr4in-0Miniturret-sprite.png Illegal Rhombus TurretIllegal-floating-turret-sprite.png Illegal Floating TurretIllegal-floating-bomber-sprite.png Illegal Floating Bomber

The Illegal Rhombus Turret is a mechanical enemy in CrossWorlds. They can be encountered in Rookie Harbor.

Mechanical.png
Illegal Rhombus Turret
A illegally modified variant of the popular Rhombus Turret, intended to be smuggled to the mainland for all kinds of nefarious schemes. Unlike the standard model this machine also comes with a shield.
-Monster Fibula report

Appearance[edit | edit source]

The Rhombus Turret is a small, fixed-position rotating turret. Its main body is a purple cylinder, topped with a red and white icon resembling a skull. A short gun barrel protrudes from its body. It stands on two small purple legs.

It looks identical to the regular Rhombus Turret.

Combat[edit | edit source]

When engaged in combat, the Illegal Rhombus Turret will gain a shield that will reduce all the damage it takes. The Illegal Rhombus Turret has two attacks that it uses in combat. The weaker one consists of a single shot fired directly at Lea while the stronger one fires three shots simultaneously with a wide spread and is charged with the turret briefly flashing red, with the shield temporarily disappearing during the charge. Charged Balls disrupt its stronger attack and leave it temporarily vulnerable, alsmaking its shield disappear for a while.

Strategies[edit | edit source]

Attacking the Illegal Rhombus Turret while it has its shield up does very little damage, why it's a better idea to just wait until it tries to use its stronger attack to drop the shield with a Charged Ball. This can sometimes be rather difficult, as the Illegal Rhombus Turret often spawns in groups and their shots can disrupt the charging of your charged Ball. The Guard Sphere Combat Art can help with this since it will temporarily block any attack and make you resistant to the disruption. In some areas of the Beginner's Arc it'ss possible to stand in an area where only one or two Turrets can hit you because of the railings that surround the Arc in order to make the shots of the Illegal Rhombus Turrets ricochet off the walls.

Locations[edit | edit source]

Rookie Harbor
Beginners Arc: X16 quest-related (First battle: X1, Second Battle: X3, Third Battle: X3, Fourth Battle: X9)

Gallery[edit | edit source]