Combat Arts/Cold Dash

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There are two Cold Dash Combat Arts available to Spheromancers: one first-level, and one second-level art.

Indigo Strike[edit | edit source]

Indigo Strike.gif

Indigo Strike-icon.PNG Dash with high speed, leaving a trail of icicles behind you, damaging enemies on contact.

Indigo Strike is a cold-elemental, level one Dash-type Combat Art. It costs 1 CP to activate and 1 SP to use.

When using Indigo Strike, Lea dashes in the target direction, leaving a trail of icicles in her wake for several seconds. Enemies that touch these enemies take damage and break them.

This art can be used to escape danger while also preventing the enemies from following due to the icicles, or just for pure damage dealing by dashing through enemies.

Indigo Rush[edit | edit source]

Indigo Rush.gif

Indigo Rush-icon.PNG Dash a long distance, leaving icicles which create multiple additional icicle trails.

Indigo Rush is a cold-elemental, level two Dash-type Combat Art. It costs 2 CP to activate and 3 SP to use.

When using Indigo Rush, Lea dashes a long distance in the target direction, leaving a trail of icicles in her wake for several seconds. She also creates two bigger icicles, which spread multiple additional icicle trails after a short delay.

Thanks to the added icicles, this improved version of Indigo Strike can be better used for zoning away enemies.