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King Kaktorro
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King Kaktorro
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==Combat== The arena he is fought in is full of [[Puzzle Elements#Terrain Types|quicksand]] and only has eight squares of solid ground set up surrounding the middle, with a ninth one in the center where King Kaktorro stays most of the time. He can walk out of it since he doesn't sink in quicksand. Every surrounding square has a [[Puzzle Elements#Teleporters and Similar|Wave Teleporter]] the player can use to dodge attacks without walking through the quicksand. His cannon can act as both a flamethrower and a grenade launcher depending on if he shakes it or not. '''Phase 1''' *Shakes his cannon and launches two [[Heat]] grenades into the air that stop for an instant before directing themselves to the player. These leave lingering fire clouds on their crash site. *Fires his flamethrower, attempting to follow the player with the fire stream. *Enlarges his cannon, jumps into the air and hits the ground, causing an explosion beneath him. Then, he fires longer and more continuous streams of fire with his flamethrower for a really long period of time, always seeking the player. Here, a red, cone-shaped light will come out in front of him to make his line of sight clear. If the player teleports somewhere out of his sight, he will get confused and stop attacking, giving them the chance to hit him with [[Melee]] and break him. When broken, he can use all of his attacks except for this one, but the quicksand stays inactive until he recovers. *In case the player attacks with Melee while he is broken, he might do a small hop to cause an explosion around himself. He recovers from his broken state by jumping, charging and shaking the sand with a stomp to turn it into quicksand again. '''Phase 2''' *Before shooting fire with his enlarged cannon, he launches two grenades at two different platforms, indicated by red crosshairs. They will also leave lingering fire clouds to reduce maneuverability. *His other attacks stay the same. '''Phase 3''' *Launches four grenades with his enlarged cannon before using it as a flamethrower. In this case, the grenades are always directed at either the horizontal and vertical platforms, or the diagonal ones relative to himself. *Launches three grenades instead of two. *Other attacks stay the same.
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