CrossCode Wiki
Advertisement

Melee, also known as VPI (Virtual Proximity Impact), is a close-combat technique that is used in CrossCode. Along with Balls, Guarding and Dashing, it is one of the four basic Combat techniques. It has a short range, and is affected by elements just like balls. Sergey unlocks the ability to use Melee during the training course on the M.S. Solar.

VPI Combo

A standard VPI attack consists of three quick directional swings, followed by a finishing spin. The spin hits enemies in all directions, and may disrupt some attacks, but it has a substantially longer recovery than the normal swings.

The VPI attacks generally deal higher damage than balls, but the close proximity needed to connect with them does put the player at greater risk of enemy retaliation. Their short range also greatly limits their usefulness in puzzle situations.

Combat Arts

Melee Combat Arts can be executed simply by charging up and releasing, and don't require use of any other keys.

Melee Arts
Level Neutral Heat Cold Shock Wave
1
Sphere-saw-icon Sphere Saw
Spin-dance-icon Spin Dance
Fire-whirl-icon Fire Whirl
Flame-jab-icon Flame Jab
Ice Twirl-iconIce Twirl
Frozen Star-iconFrozen Star
Tesla Twist -iconTesla Twist
Plasma Spike -iconPlasma Spike
Ki Thrust-iconKi Thrust
2
Sphere Storm-iconSphere Storm
Spiral Dance-iconSpiral Dance
Calamity Trigger-iconCalamity Trigger
Blazing Dragon-iconBlazing Dragon
Ice Tornado-iconIce Tornado
Blizzard Hawk -iconBlizzard Hawk
Tesla Waltz -iconTesla Waltz
Battery Assault -iconBattery Assault
Spirit Blast-iconSpirit Blast
3
RagnarΓΆk-icon RagnarΓΆk
Vermillion-echo-icon Vermillion Echo
Polar-pirouette-icon Polar Pirouette
Eternal-winter-icon Eternal Winter
Song-of-storms-icon Song of Storms

Gallery

Advertisement