Radical Fish Games

From CrossCode Wiki
Jump to: navigation, search
Radicalfishlogo.png

Radical Fish Games is the development team behind CrossCode.

Members[edit | edit source]

The members of Radical Fish Games, and their credited contributions to CrossCode, are:

Felix 'Lachsen' Klein (co-founder)
Creative Director; Main Programmer; Story & Lore; Concept Art; Area Level Design; Dungeon Level Design; Menu Design & Programming; Enemy Design & Programming; Quest Design; Overworld Graphics; Effects & Animation; Portrait Design & Graphics; NPC Graphics; Promotional Art
Stefan 'R.D.' Lange (co-founder)
Main Programmer; Story & Lore; Concept Art; Area Level Design; Dungeon Level Design; Menu Design & Programming; Enemy Design & Programming; Quest Design; NPC Graphics
Deniz 'Intero' Akbulut
Music Composer; Sound Designer
Flora 'Teflora' Valentina Valerius Ben Abdeslam Ben Modeslam Ben Omar Mohammed Abdeslam
Sound Designer
Anthony 'Airon' Oetzmann
Sound Designer
Henning 'GFlügel' Hartmann
Story & Lore; Area Level Design; Enemy Design & Programming; Quest Design; German Localization
Fabrice 'Frece' Magdanz
Concept Art; Overworld Graphics; Effects & Animation; Portrait Design & Graphics; Promotional Art
Lina
Concept Art
Thomas 'T-Free' Fröse
Concept Art; Overworld Graphics; Effects & Animation; Portrait Design & Graphics; NPC Graphics; Promotional Art
Martina Brodehl
Overworld Graphics
Daniel 'The_question' Tillmann
Overworld Graphics
Dillon Martin
Portrait Design & Graphics
Nico Hecklau
Business Advisor
Stefan 'Xaardas' Gerstberger
Business Advisor
Klaus Klein
Business Advisor
Roland Wallis
German Localization
Streetclaw
German Localization
Rowanism
German Localization
Dennis 'HerrDekay' Kröner
German Localization
Julian Garn
German Localization
Julia 'FlareShard' Hartl
German Localization
Liferipper
German Localization
Nemuri
Promotional Art
Van An Nguyen
Promotional Art
Mauricio Chavez Murias
Promotional Art
Josephin 'Hyouto' Rettig
Promotional Art
Janina 'Solacy' Preidel
Concept Art


Other Games[edit | edit source]

CrossCode is the first major game to be developed by Radical Fish Games. They are currently working on their next game, but have released very few details about it other than confirming it will not be a sequel to CrossCode.

Radical Fish Games have also created two small games for game competitions using the CrossCode engine. Ninja Hobo Connoisseur (found at http://ninjahobo.radicalfishgames.com/) is a game in which the titular character must destroy bottles of fake wine spritzer by throwing balls; it was also remade with 8-bit graphics and sound as Mega Ninja Hobo Connoisseur (found at (http://meganinjahobo.radicalfishgames.com/). RPG-7-RPG (found at http://radicalfishgames.com/rpg-7-rpg/) is a game with RPG elements where a slime with a rocket launcher fights other, less well-armed slimes.

Links[edit | edit source]