Rhombus Enforcer 1.0
|Rhombus Enforcer 1.0|
|Location||M.S. Solar, Rhombus Dungeon|
|Sub Type||Rookie Robot|
Appearance[edit | edit source]
The Rhombus Enforcer 1.0 is a small, sphere-shaped floating robot. Its body is colored white, with a prominent blue stripe and a red eye on it. It has a short blue antenna on top of it, and it is surrounded by a blue and silver floating ring.
Combat[edit | edit source]
Enforcers will slowly follow the player around, staying close to them but not willingly going within melee range. Its attack is indicated by it briefly turning dull red, after which it dashes through the player, damaging them. The attack is vulnerable to disruption, both by charged Balls and by Melee.
Strategies[edit | edit source]
Due to the ease with which their attacks can be disrupted, Enforcers are generally only challenging in large numbers. In those cases, as well as when fought together with Rhombus Enforcer 2.0s, it is important to avoid getting surrounded by them unless you have an appropriate Combat Art prepared. Focus attacks on the Enforcers at the edge of the group, as well as those preparing to attack.
Locations[edit | edit source]
- M.S. Solar
- Cargo Hold 4: x6 fought as part of training course
- Cargo Hold 5: x16 fought as part of training course
- Rhombus Dungeon
- Ability Room 1: x8 fought to progress through dungeon
- Ability Room 2: x18 fought to progress through dungeon
Development Notes[edit | edit source]
Rhombus Enforcer 1.0s were first introduced in the TechDemo++ as a weaker variation on the Rhombus Enforcer 2.0, which many beginning players were finding to be overly difficult. They have appeared in all subsequent releases of the game.