Template:Enemy Card
This template is used on an article about an enemy, boss, or combative avatar to provide basic stats and information.
Usage[edit source]
Blank template:
{{Enemy_Card |name= |sprite=<!--File:example.png--> |location= |color= |level= |blevel= |type= |subtype= |HP= |bHP= |atk= |batk= |def= |bdef= |foc= |bfoc= |heat= |cold= |shock= |wave= |EXP= |credits= |bcredits= |drops=<!--{{ItemDrop| {{ItemDrop/entry|name=|chance=|rank=}}}}--> }}
Example[edit source]
The text below produces the location card you see to the right. Note that the real code behind this template is hidden from view until it is included. The name and sprite parameters are necessary, but all others will be replaced with "Unknown" if not included (except drops
, which is replaced with "None").
![]() | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Location | ![]() | |||||||||
Level | 10 / 100 | |||||||||
Type | Organic | |||||||||
Sub Type | Mammal | |||||||||
Stats | ||||||||||
Max HP | ![]() | |||||||||
Attack | ![]() | |||||||||
Defense | ![]() | |||||||||
Focus | ![]() | |||||||||
Resistance | ![]() | |||||||||
![]() | ||||||||||
![]() | ||||||||||
![]() | ||||||||||
Rewards | ||||||||||
EXP | ![]() | |||||||||
Credits | ![]() | |||||||||
Drops | ||||||||||
|
{{Enemy_Card |name=Flamin' Hillkat |sprite=File:Red-meerkat-sprite.png |location=[[Autumn's Rise]] |color=#bf5900 |level=10 |blevel=100 |type=Organic |subtype=Mammal |HP=390 |bHP=111 |atk=44 |batk=222 |def=39 |bdef=999 |foc=46 |bfoc= |heat=50 |cold=-50 |shock=-99 |wave=1 |EXP=45 |credits=47 |bcredits=100 |drops={{ItemDrop| {{ItemDrop/entry|name=Headphone Scraps|chance=12%|rank=D|quantity=1}} {{ItemDrop/entry|name=Hi-Sandwich|chance=8%|rank=B|quantity=1}}}} }}
TemplateData[edit source]
Do not use named parameter for 1
... x
. The first Parameter will be automatically marked as 1
, the second as 2
and so on.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | name
|
Name of the enemy
Default:
Example: no example |
String | Required |
Sprite | sprite
|
Image of the enemy
Default:
Example:
|
WikiCode | Required |
Location | location
|
Comma-separated list of areas the enemy is located in, with links to the corresponding articles
Default:
Example:
|
String | Required |
Color | color
|
RGB value of the quest's location. Defaults to black. Refer to {{Location Card}} for usage.
Available colors are #004F80, #BF5900, #5D6466, #8C7438, #00734F, #403380, and #801B47. Example: color=#004F80 |
["#004F80" | "#BF5900" | "#5D6466" | "#8C7438" | "#00734F" | "#403380" | "#801B47"] | Required |
Level | level
|
Level of the enemy
Default:
Example: no example |
Number | Required |
Boosted level | blevel
|
Level of the boosted enemy
Default:
Example: no example |
Number | Optional |
Type | type
|
Enemy type as categorized in the Monster Fibula. This value is also used to display the corresponding icon in the header.
Default:
Example: no example |
["Organic" | "Organic Boss" | "Mechanical" | "Mechanical Boss" | "Abstract" | "Abstract Boss" | "Avatar" | "Avatar Boss"] | Required |
Sub type | subtype
|
Sub type as given in the Monster Fibula
Default:
Example: no example |
String | Required |
Max HP | HP
|
Value of enemy max HP
Default:
Example: no example |
Number | Required |
Boosted max HP | bHP
|
Value of boosted enemy max HP
Default:
Example: no example |
Number | Optional |
Attack | atk
|
Value of enemy attack
Default:
Example: no example |
Number | Required |
Boosted attack | batk
|
Value of boosted enemy attack
Default:
Example: no example |
Number | Optional |
Defense | def
|
Value of enemy defense
Default:
Example: no example |
Number | Required |
Boosted defense | bdef
|
Value of boosted enemy defense
Default:
Example: no example |
Number | Optional |
Focus | foc
|
Value of enemy focus
Default:
Example: no example |
Number | Required |
Boosted focus | bfoc
|
Value of boosted enemy focus
Default:
Example: no example |
Number | Optional |
Heat resistance | heat
|
Value of enemy heat resistance
Default:
Example: no example |
Number | Optional |
Cold resistance | cold
|
Value of enemy cold resistance
Default:
Example: no example |
Number | Optional |
Shock resistance | shock
|
Value of enemy shock resistance
Default:
Example: no example |
Number | Optional |
Wave resistance | wave
|
Value of enemy wave resistance
Default:
Example: no example |
Number | Optional |
EXP | EXP
|
Amount of EXP awarded upon enemy's defeat
Default:
Example: no example |
Number | Required |
Credits | credits
|
Number of credits awarded upon enemy's defeat
Default:
Example: no example |
Number | Required |
Boosted credits | bcredits
|
Number of credits awarded upon boosted enemy's defeat
Default:
Example: no example |
Number | Optional |
Drops | drops
|
table of items the enemy can drop
Default:
Example: no example |
1 {{ItemDrop}} 1
|
Optional |
See Template:TemplateData and Template:TemplateData/entry for more information about the parameter list and DDNCode for more information about types and the DDN Notation