Combat Arts/Shock Dash

From CrossCode Wiki
< Combat Arts(Redirected from Thunder Dart)
Jump to: navigation, search

There are six Shock Dash Combat Arts available to Spheromancers: two first-level, two-second-level and two third-level arts.

Thunder Dart[edit | edit source]

Thunder Dart.gif

Thunder Dart -icon.PNG Dash through enemies leaving a shocking trail of lightning.

Thunder Dart is a Shock-elemental, level one Dash-type Combat Art. It costs 1 CP to activate and 1 SP to use.

When using it, Lea dashes the distance of approximately four normal dashes. After a short delay, the path of her movement is ignited with lightning, dealing damage and knocking back enemies.

Because this allows Lea to dash through enemies, it can be used to escape dangerous situations, while also dealing damage to enemies. If enemies are lined up perfectly or tightly packed, it can deal quite a lot of damage.

Amber Strike[edit | edit source]

Amber Strike.gif

Amber Dash -icon.PNG Perform a fast dash that attacks one enemy multiple times on contact. Causes Jolt.

Amber Strike is a Shock-elemental, level one Dash-type Combat Art. It costs 1 CP to activate and 1 SP to use.

Upon using this art, Lea dashes the distance of approximately four normal dashes. If she comes in contact with an enemy, she will quickly strike that enemy three times, knocking it back and increasing its Jolt status meter. On the third strike, she will bounce away from the enemy.

Amber Strike can be used to deal damage in a more careful manner than most melee Arts that leave the player susceptible to enemy attacks, as it bounces Lea back on the final strike, allowing her to keep a safe distance from the enemy.

Storm Walker[edit | edit source]

Storm Walker.gif

Storm Walker -icon.PNG Lightning returns with a controllable chain attack of 3 dashes which hit all enemies on the path.

Storm Walker is a Shock-elemental, level two Dash-type Combat Art. It costs 2 CP to activate and 3 SP to use.

When using this art, Lea dashes three times in quick succession, with a short delay between each dash. After the final dash, the path of her movement is ignited in lightning, dealing damage and knocking enemies back.

Storm Walker can be used to scale a long distance, leaving enemies with little chance to follow Lea. It can also be used to deal damage in a large area. This art is very forgiving for players who have trouble hitting their single target attack Arts on enemies; if they miss one strike of Storm Walker, the Art is not entirely wasted, as there are still two more chances to hit the enemy.

Amber Breaker[edit | edit source]

Amber Breaker.gif

Amber Breaker -icon.PNG Dash through a single enemy multiple times at the speed of light and finish with a strong punch. Causes Jolt.

Amber Breaker is a Shock-elemental, level two Dash-type Combat Art. It costs 2 CP to activate and 3 SP to use.

When using Amber Breaker, Lea dashes a long distance. If she hits an enemy on the way, she stops and returns to strike the enemy multiple times, finishing with a strong punch that knocks the enemy back.

Amber Breaker deals very high damage, which makes it a powerful tool against single enemies, such as Bosses. In fact, its damage can surpass even the damage of some melee arts.

Flickering Stars[edit | edit source]

Flickering-stars-icon.png Stop time and pummel an enemy with an uncontrollable series of attacks, finishing off with a diving spark and balls.

Flickering Stars is a Shock-elemental, level three Dash-type Combat Art. It costs 3 CP to activate and 6 SP to use.

Lightning Prophecy[edit | edit source]

Lightning-prophecy-icon.png Create a start and end point and dash between them multiple times automatically attacking everything in between.

Lightning Prophecy is a Shock-elemental, level three Dash-type Combat Art. It costs 3 CP to activate and 6 SP to use.