Combat Arts/Heat Melee

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There are six Heat Melee Combat Arts available to Spheromancers: two first-level, two second-level, and 2 third-level arts.

Flame Jab[edit | edit source]

Flame Jab.gif

Flame-jab-icon.png A blazing thrust of fire piercing through enemies in front of you. Causes Burn.

Flame Jab is a heat-elemental, level one Melee-type Combat Art. It costs 1 CP to activate and 1 SP to use.

When using it, Lea steps forward and blasts enemies in front of her with a fiery jab, dealing damage and increasing hit enemies' Burn status meter.

This art has less radius than it's counterpart, Fire Whirl, but comes at the advantage of dealing more damage as well as the ability to Burn enemies. Because of this, it is generally more useful against single target enemies, such as Bosses.

Fire Whirl[edit | edit source]

Fire Whirl.gif

Fire-whirl-icon.png Performs a fierce whirl attack, engulfing your enemies in flames.

Fire Whirl is a heat-elemental, level one Melee-type Combat Art. It costs 1 CP to activate and 1 SP to use.

Using Fire Whirl causes Lea to deal damage around her while moving forward. It is like a higher-damage version of Spin Dance.

This art is great for dealing with large numbers of enemies, such as Fleazers.

Blazing Dragon[edit | edit source]

Blazing Dragon.gif

Blazing Dragon-icon.PNG Lock in enemies with 2 powerful strikes followed by a flaming air combo. Causes Burn.

Blazing Dragon is a heat-elemental, level two Melee-type Combat Art. It costs 2 CP to activate and 3 SP to use.

When using this art, Lea first strikes enemies in front of her twice, before jumping to the air and performing a Fire Whirl-like attack combo.

Calamity Trigger[edit | edit source]

Calamity Trigger.gif

Calamity Trigger-icon.PNG Performs a fierce whirl attack, engulfing your enemies in flames.

Calamity Trigger is a heat-elemental, level two Melee-type Combat Art. It costs 2 CP to activate and 3 SP to use.

When triggered, Lea releases a wave of damaging fireballs in an arc in front of her, traveling a short distance before returning to her. She then unleashes a bigger Fire Whirl.

This art is very useful for dealing high damage to groups of enemies. The initial fireballs can stun enemies, dropping their guard for the follow-up spin attack. Lea can control the direction she spins towards after the fireballs.

Apollo uses this combat art during his third duel against Lea. Shizuka also uses Calamity Trigger when she duels against Lea.

Ragnarök[edit | edit source]

Shizuka Special.gif

Ragnarök-icon.png The end is here. Draw in enemies, engulf them in an upwards fire whirl and end with a blazing ground explosion.

Ragnarök is a heat-elemental, level three Melee-type Combat Art. It costs 3 CP to activate and 6 SP to use.

When used, Lea catches the enemies surrounding her in damaging rings of fire. She brings them up with Fire Whirls, then slams her foes back down while launching them far away with a massive explosion.

Enemies that get caught at the start of Ragnarök cannot attack until the combat art ends.

Shizuka uses this art in the prologue and when she duels against Lea.

Vermillion Echo[edit | edit source]

Vermillion Echo.gif

Vermillion-echo-icon.png Summon the spirit of the dragon and lock enemies in a fierce combo that ends with a fire tornado.

Vermillion Echo is a heat-elemental, level three Melee-type Combat Art. It costs 3 CP to activate and 6 SP to use.

Upon using this art, Lea first performs three explosion strikes forward. Then she engulfs the enemies in an upwards small fire whirl. The art is finished with a fierce fire tornado which deals huge damage and inflicts burn effect to its victims.

Vermillion Echo has one of the highest damage outputs of all Combat Arts against a single target. It is also able to attack multiple enemies packed together. However, the attack radius is very small, which makes it less effective than Ragnarök when dealing with separated enemies.