|Max HP||2400 /|
|Enemies of Gaia's Garden|
|Apollo 3 • Shokat • Wiccat • Tunnel Shockcat • Tunnel Wiccat • Papagun • Behesloth • Angler • Tunnel Angler • Jungle Guard • Tourist Karotto • Argeby • Tunnel Argeby • Ampery • Gelleric • Tunnel Gelleric • Tunnel Teslabovine • Jack'On'Fire • ExeRepair(error++); • Sephisloth • Tiefsee Angler • Karotto Fruitseeker • Buff Bloomy|
Appearance[edit | edit source]
Wiccats are feline creatures of roughly the size of real world cats. Common specimen have black fur and a white tail. Close examination will show, that the tail is actually an arc of electric energy and their entire fur is surrounded by an electrostatic aura.
Wild specimen are known to close up to passersby, even when they are completely stranger to them. They like to purr and pretend to be harmless, but getting close is highly discouraged, as their fur is of a strong electric charge and harmful on direct contact. Even the sound of their purr is accompanied by a static crackle.
Combat[edit | edit source]
Wiccats fight with quick dashes and electric discharges. As they are harmful even by mere contact they tend to leap directly on top of combatants, delivering a hard hitting blow and then stay in close quarters to maximize damage through their passively damaging fur.
As the fight progresses they can also use electromagnetic attraction to pull their opponents into themselves. While channelling, the effectiveness of their electric aura is vastly increased. Careless opponents who get trapped by the attraction can be destroyed in seconds.
Strategies[edit | edit source]
Wiccats are extremely fast in combat. This and the fact that body contact is harmful makes melee combat almost impossible. It is best to keep your distance.
While in combat Wiccats can execute a channeled skill that attracts combatants towards it involuntarily. The force of attraction can be outrun or out-dashed. When outside the attraction radius the Wiccat can be fired at with throw arts at relatively low risk.