Zir'vitar Temple, or the Shock Dungeon, is a Location in CrossWorlds. It is one of three Ancient temples located in the centre of Gaia's Garden, along with So'najiz Temple and the Grand Krys'kajo. Zir'vitar can be completed either before or after So'najiz, making it the fourth or fifth dungeon in the game. Unlike the other elemental dungeons, there isn't a chest key hidden in Zir'vitar Temple, but the Wave element is obtained here and unlocks many areas in Gaia's Garden that could only be reached through wave teleporters. The temple makes use primarily of enemies and obstacles based on the Shock element, and introduces the Wave element and associated Puzzle Elements in order to overcome them.
Zir'vitar Temple
This temple is the third or fourth challenge a Seeker needs to master in order to progress on the Track of the Ancients. Other than the previous temples, both this one and the So'najiz Temple can be completed in any order. In this Temple the Seeker can acquire the element: Wave.
Unique to this dungeon is the power plant right in front of it. It uses the outgoing energy to generate power for the humans. This however lead to tensions between the Shad living the to south-east and the humans as they accuse them of poisoning the jungle.
The temple has four floors, with the lower three having several rooms in an east-west line and the upper floor consisting only of the boss room. Lea enters the temple at the west end of the ground floor, and immediately climbs to the first floor. After continuing east for a few rooms, she returns to the ground floor and follows it east to the center of the temple. Here, the path splits and the goal becomes to collect two keys, which are found by continuing east on the ground floor and by doubling back to the west on the first floor. These unlock two gates on the ground floor, one on each side of the central room, which allow Lea to reach the corresponding sides of the first floor central room, unlocking the puzzle there. This puzzle grants access to the second floor.
On reaching the second floor, Lea must head east, reaching the Endurance of Waves, a long gauntlet of enemies that must be fought successively without saving or leaving combat. This notable challenge, along with a similar one in the So'najiz Temple, serves to replace the mid-bosses fought in the larger Temple Mine and Faj'ro Temple. Immediately after completing it, the Wave element is unlocked. Lea then descends to two previously inaccessible areas on the first and ground floor, where the temple's final bounce puzzle is located. Completing this allows her to climb through one last battle on the second floor to reach the third floor boss room.
The only connected location is Gaia's Garden, via Entry Test and Shocking Surprise.