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CrossCode Wiki
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Cool Security Brute
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Cool Security Brute
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==Combat== Its attacks are rather straightforward. It can lift its fist into the air, dash towards the player and punch them, or it can charge its attack to do a stronger punch that releases a long-ranged, homing ice burst that summons icicles on its path. <br /> When they aren't aggressive, they tend to be on "patrol mode". In this case, they have a cone of yellow light in front of them, and either follow specific routes or stay in place. If the player goes through the light, that being their line of sight, one of two scenarios occur. In the first one, exclusive to East Town and West Town, the [[Laser of Doom]] activates and all the Security Brutes in the area gang up on the player. In the second one, which is the stealth sequence the player must go through to enter the [[Vermillion Dungeon]], entering the Brute's line of sight will simply make the screen fade to black, sending the player back to their last checkpoint. <br /> Cool Security Brutes that aren't part of chase or stealth sequences can also create a shield of their own element and throw it at themselves or a nearby Brute to grant the receiver a damage-reducing shield. This includes the Brutes at East Town and West Town when they are aggravated, the ones that spawn during the [[Vermillion Raid]] and the ones in [[Vermillion Tower]]. <br /> They also have slightly different behavior in the Vermillion Raid. When a Brute is defeated, its body won't disappear and will instead linger for a small amount of time. It can then be pushed towards nearby [[Evotar|Evotars]] to fixate them, which creates a shield on top of them that can absorb the Laser of Doom's attack.
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