CrossCode Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
Steam Forum
Developer Blog
Discord Community
Deck13 Page
GitHub Community
Soundtrack
Soundtrack (EX)
Get CrossCode
On Steam
On GOG.com
On Inin
On Game Jolt
On Humble Bundle
On Green Man Gaming
On itch.io
Newgrounds Demo
Demo
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
CrossCode Wiki
545
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
Steam Forum
Developer Blog
Discord Community
Deck13 Page
GitHub Community
Soundtrack
Soundtrack (EX)
Get CrossCode
On Steam
On GOG.com
On Inin
On Game Jolt
On Humble Bundle
On Green Man Gaming
On itch.io
Newgrounds Demo
Demo
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
The Creator
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
The Creator
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Combat== To effectively attack him, the player must hit his trunk enough to break him, giving them the chance to climb it and punch him in the face. '''Phase 1''' * Bumps his fists together, then punches the floor thrice. The final punch leaves his fist stuck, allowing the player to hit it and break it, which makes The Creator stay in place while leaving its trunk vulnerable. *Flicks three poker chips at the player. The first and third one are shot directly at the player, while the second one separates into six smaller projectiles that go in all directions. '''Phase 2''' *Swaps between both [[Heat]] and [[Cold]] elements. These give different effects to both of his attacks. *If using Heat, punches the floor twice, releasing an explosion a second after each hit, and the poker chips perform a fire whirl after flying towards the player. *If using Cold, his punches cause icicles to appear around them, and the poker chips are thrown at the player, crashing into the bottom of the arena and releasing multiple ice shards in all directions. '''Phase 3''' *He now swaps between [[Shock]] and [[Wave]] instead of Heat and Cold. *If using Wave, the poker chips bounce twice while chasing the player and his punches shoot three explosives into the air, with their area of effect telegraphed by circles on the floor. *If using Shock, two poker chips are flicked towards the player, stopping on the bottom of the arena and flying into the player shortly after, and he punches the floor faster than usual, four times and releasing three homing lightning strikes from the sky in the final punch, also telegraphed by circles. From the next phase onwards, he buffs his health exponentially at the start of each one, uses only one element and begins summoning orbs that the player can destroy for attack buffs, one after flicking poker chips and two when his trunk is vulnerable, which become intangible after the player gets a high enough attack stat. They only attack once and stay stationary after doing so. The other main difference is his new attack that’s divided in multiple parts: Puzzle: Claps his hands, building a puzzle while he charges an elemental super attack. It can be solved by using the element contrary to The Creator’s, granting the player four attack buffs. Strength: Depends on how long it takes the player to solve the puzzle. It signifies how many times the elemental super attack will be executed before going back to normal attacks, going from 1 to 5, only affecting its main aspect. Super attack: Slams his hand against the ground and begins attacking. The hand is the source of the attack, so all projectiles come out of it. '''Phase 4: <font color="639dff">Cold</font>''' *The orbs attack by performing an ice explosion close to the player. *To solve the puzzle, the player has to shoot a bomb at the rock that floats between his hands. *His super attack consists of creating streams of icicles in the player’s direction, with the last one always being a huge spike like the one used by the [[Combat Arts/Cold Melee#Eternal Winter|Eternal Winter]] [[Combat Arts|Combat Art]]. '''Phase 5: <font color="ff9705">Heat</font>''' *The orbs use a simple flamethrower attack. *The puzzle is solved by throwing a frozen bubble into the rock. *Super attack consists of single-eyed unbreakable orbs that shoot lasers at the player similar to the [[Combat Arts/Heat Throw#Flare Burn|Flare Burn]] Combat Art, with secondary slow fire clouds being released in all directions. '''Phase 6: <font color="00b97e">Wave</font>''' *Orbs charge, teleport and shoot a [[Combat Arts/Wave Throw#Fae Round|Fae Round]] projectile. *The puzzle is solved by shooting a [[Puzzle Elements#Compressed Ball Elements|Compressed Shock Ball]] at the rock. *The super attack releases huge exploding and homing Wave spheres along with secondary projectiles that act the same way as the fire clouds from before. '''Phase 7: <font color="ad529d">Shock</font>''' *Orbs dash towards the player. *The puzzle is solved by shooting a [[Puzzle Elements#Compressed Ball Elements|Compressed Wave Ball]] at the rock. *Super attack releases homing thunders that cause multiple lines of lightning strikes to fall around its area of effect. '''Phase 8''' *Unleashes an all-out elemental assault, using each of his elemental super attacks. Begins by using the Heat one, continues with a combination of fire clouds and the Cold one, follows up with only the Wave one and finishes with both the secondary Wave projectiles and the Shock super attack. If he fails to take down the player this way, as a last resort, he summons a single laser orb, along with one icicle stream and a Wave bomb, before becoming permanently broken and granting the player enough attack boosts to defeat him.
Summary:
Please note that all contributions to the CrossCode Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab